Core 1 : Dyna and Core 2 : Nova studio
Would you like to react to this message? Create an account in a few clicks or log in to continue.

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

+2
RAFAEL
Rimuto
6 posters

Page 1 of 2 1, 2  Next

Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Wed Sep 19, 2012 10:20 am

here boy and girls my firts rigging,

this need several fixes but is fine,the fingers move correctly

i make this for my animations and avoid adding hand-rig in milkshape 3d,

I've only been with one hand

a pics with a gun (like the game):

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60

some tips this have my rigs:

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) 2_zps4e8f2d54

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Bmp_zpse0cf1c5e

i need a expert,what you thing who is the best bone controller?

THIS?
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) BoneController%20A_zps91cbcb35

or brokes Controllers?
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) BoneController%20B_zps80e37d57

for this reason I making riggin:

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Error_zps909d3faa

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Riggin_zpsb21d23b7

COMENT PLEASE


Last edited by Geno`s on Wed Sep 19, 2012 10:23 am; edited 1 time in total (Reason for editing : d)
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Wed Sep 19, 2012 4:26 pm

MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Nice Rig

Post  PFC. Gabriel Wed Sep 19, 2012 11:38 pm

Nice Rig Rafael can you teach me how to add hand rigs to weapons.
PFC. Gabriel
PFC. Gabriel
Sergeant Major
Sergeant Major

Posts : 397
Points : 357
Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Thu Sep 20, 2012 1:51 am

PFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
thanks and all of it with MilkShape 3D
yea I can teach you!
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Thanks

Post  PFC. Gabriel Thu Sep 20, 2012 2:28 am

RAFAEL wrote:
PFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
thanks and all of it with MilkShape 3D
yea I can teach you!

Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max
PFC. Gabriel
PFC. Gabriel
Sergeant Major
Sergeant Major

Posts : 397
Points : 357
Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Thu Sep 20, 2012 2:42 am

PFC. Gabriel wrote:
RAFAEL wrote:
PFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
thanks and all of it with MilkShape 3D
yea I can teach you!

Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max

Yes I use 3ds max
but for my rigs I use MilkShape
if you want I can teach you in MilkShape

if you want a tutorial on how to riga in 3ds max
there is
https://dynamusecorp.forumotion.com/t2389-how-to-make-rig-hands
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Fri Sep 21, 2012 1:58 pm

RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Fri Sep 21, 2012 2:06 pm

Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Fri Sep 21, 2012 2:14 pm

RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60


Last edited by Geno`s on Fri Sep 21, 2012 2:15 pm; edited 1 time in total (Reason for editing : d)
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Fri Sep 21, 2012 2:25 pm

Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Fri Sep 21, 2012 2:32 pm

RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Fri Sep 21, 2012 2:36 pm

Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?

i kinow


but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Fri Sep 21, 2012 2:41 pm

RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?

i kinow


but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?

man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Fri Sep 21, 2012 2:46 pm

Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?

i kinow


but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?

man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands

well
I just said that you should use your skins to show the bugs
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Fri Sep 21, 2012 2:47 pm

RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?

i kinow


but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?

man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands

well
I just said that you should use your skins to show the bugs

well the done is done i can't modify this because this is finished.

the rig is done.
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Fri Sep 21, 2012 2:51 pm

Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?

i kinow


but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?

man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands

well
I just said that you should use your skins to show the bugs

well the done is done i can't modify this because this is finished.

the rig is done.

it is
you have the ideas I tenhos my
make your rig the way you think best
just do not use my skins as a bad example again Neutral
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Fri Sep 21, 2012 2:55 pm

RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?

i kinow


but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?

man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands

well
I just said that you should use your skins to show the bugs

well the done is done i can't modify this because this is finished.

the rig is done.

it is
you have the ideas I tenhos my
make your rig the way you think best
just do not use my skins as a bad example again Neutral

mmm... no mi skin and your skin are bery good example for this Wink
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Kenny Fri Sep 21, 2012 3:35 pm

RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:
Geno`s wrote:
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Delta12
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Mp911
MY AK47 RIG ON MILKSHAPE 3D
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Ss111
YOUR AK47 RIG IN 3DSMAX
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hlmv2012-07-3115-14-25-98-1
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)

THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR Wink

for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
i just talk what i see.

firts to all you are wrong,

i never make rig with mw3 using the oponed hand like you,

i make the in milkshape only with the opened hand,

thanks to this now i can make my anims with the mw3 hands using this rigged hand,

but you never will prevent the broken hand with milkshape adding the in milksahpe

i gethed this pocicion with my rigged hands:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Hand_zps891bff60
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference will
stay in idle positon.
and if you like that position:
RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Chupa_10
Wink

yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand

in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?

i kinow


but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?

man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands

well
I just said that you should use your skins to show the bugs

OMG RAFAEL IS MAD Razz
Kenny
Kenny
Specialist
Specialist

Posts : 83
Points : 93
Join date : 2012-05-29
Age : 26
Location : Very Classified....

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Kenny Fri Sep 21, 2012 3:38 pm

ah porque no mejor evitar este peo diciendole a rafael que se coma un amiguito bien grande¿??
Kenny
Kenny
Specialist
Specialist

Posts : 83
Points : 93
Join date : 2012-05-29
Age : 26
Location : Very Classified....

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Rimuto Fri Sep 21, 2012 3:42 pm

Keny wrote:ah porque no mejor evitar este peo diciendole a rafael que se coma un amiguito bien grande¿??

seria algo dezcortes y algo grotesco pero seria buena idea Smile

en fin la dejaria de ultima opcion

ya esto empiesa a crear problemas, se siente algo ofendido con las fotos.

da igual en fin todo lo que puse fuer verdad y solo quiere atacar....
Rimuto
Rimuto
Moderator
Moderator

Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Yes Milkshake

Post  PFC. Gabriel Fri Sep 21, 2012 7:14 pm

RAFAEL wrote:
PFC. Gabriel wrote:
RAFAEL wrote:
PFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
thanks and all of it with MilkShape 3D
yea I can teach you!

Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max

Yes I use 3ds max
but for my rigs I use MilkShape
if you want I can teach you in MilkShape

if you want a tutorial on how to riga in 3ds max
there is
https://dynamusecorp.forumotion.com/t2389-how-to-make-rig-hands

Can you teach me using Milkshake please thanks.
PFC. Gabriel
PFC. Gabriel
Sergeant Major
Sergeant Major

Posts : 397
Points : 357
Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Fri Sep 21, 2012 8:07 pm

PFC. Gabriel wrote:
RAFAEL wrote:
PFC. Gabriel wrote:
RAFAEL wrote:
PFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
thanks and all of it with MilkShape 3D
yea I can teach you!

Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max

Yes I use 3ds max
but for my rigs I use MilkShape
if you want I can teach you in MilkShape

if you want a tutorial on how to riga in 3ds max
there is
https://dynamusecorp.forumotion.com/t2389-how-to-make-rig-hands

Can you teach me using Milkshake please thanks.
hmmmm,i haven't a video tut yet,
but i learned in https://dynamusecorp.forumotion.com/t2247-cs-hand-rigging-switching-cs-hands
you just need instead of put cs hands,put mw3 hands,but because of the diferences of them,you need to fix all the **** later,and the result never will be perfect.
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Terminated

Post  PFC. Gabriel Sat Sep 22, 2012 1:22 am

The videos were deleted. Can you make your own man. If you can.
PFC. Gabriel
PFC. Gabriel
Sergeant Major
Sergeant Major

Posts : 397
Points : 357
Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  RAFAEL Sat Sep 22, 2012 2:15 am

PFC. Gabriel wrote:The videos were deleted. Can you make your own man. If you can.

ok Smile
RAFAEL
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 29
Location : Brazil

http://rgggames.blogspot.com

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Domar251\ Sat Sep 22, 2012 9:52 am

Keny wrote:ah porque no mejor evitar este peo diciendole a rafael que se coma un amiguito bien grande¿??

que bien lo tuyo, no sos el unico que habla español por aca...

intenta hablar en ingles, y estamos aca para aportar al foro, no para arrancar peleas innecesarias...


people, try to edit your quotes, because you where quoting the entire post, making it really hard to read
Domar251\
Domar251\
Lieutenant
Lieutenant

Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina

Back to top Go down

RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 ) Empty Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )

Post  Sponsored content


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum