TF141 Sleeves *V2*
+7
OverkilL
SpajdeR
prot0type
Domar251
Hex
astroanth
KelPR
11 posters
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TF141 Sleeves *V2*
Hey guys.
I fixed all errors of the V1 Sleeves.
*Errors Fixed:
-Correctly Scaled.
-Added Lens on the clock.
-Fixed Wire errors.
Credits:
Overkill-Intervention of the Screenshots.
IW-Original Model and Textures.
Cpt.Gh0sT- Clock lens texture.
[You must be registered and logged in to see this link.]
Enjoy
I fixed all errors of the V1 Sleeves.
*Errors Fixed:
-Correctly Scaled.
-Added Lens on the clock.
-Fixed Wire errors.
Credits:
Overkill-Intervention of the Screenshots.
IW-Original Model and Textures.
Cpt.Gh0sT- Clock lens texture.
[You must be registered and logged in to see this link.]
Enjoy
Last edited by kelpr on Wed Sep 22, 2010 4:38 am; edited 1 time in total
KelPR- Sergeant First Class
- Posts : 207
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Join date : 2010-05-24
Age : 27
Location : Brazil
Re: TF141 Sleeves *V2*
sleeves look better like that so make the sleeves like that every time you rip :p
hey
hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
prot0type- Sergeant
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Join date : 2010-09-15
Re: TF141 Sleeves *V2*
ryanyap wrote:hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
what do you mean?putting the sleeves in a skin?
Re: TF141 Sleeves *V2*
Can someone fix this?
I know it's in game too, but it looks horrible for me.
I know it's in game too, but it looks horrible for me.
SpajdeR- Sergeant
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Join date : 2010-05-03
Age : 27
Location : Poland, Myslowice
Re: TF141 Sleeves *V2*
im the creator of the tf141 hand texture too
OverkilL- Lieutenant
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Join date : 2010-04-01
Age : 34
Location : España, Alicante
Re: TF141 Sleeves *V2*
domar wrote:ryanyap wrote:hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
what do you mean?putting the sleeves in a skin?
is it possible to use the tf141 skin for my default gun v models? please help
prot0type- Sergeant
- Posts : 149
Points : 215
Join date : 2010-09-15
Re: TF141 Sleeves *V2*
ryanyap wrote:is it possible to use the tf141 skin for my default gun v models? please help
do you mean the default cs 1.6 mdls?
if its that, yes its possible
BbuNNy RaBbiT- Sergeant First Class
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Join date : 2010-06-05
Age : 28
Location : La Rioja,Argentina
Re: TF141 Sleeves *V2*
ryanyap wrote:domar wrote:ryanyap wrote:hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
what do you mean?putting the sleeves in a skin?
is it possible to use the tf141 skin for my default gun v models? please help
you can put any sleeves in any skin(v model) so you can use this even in default cs skins
Re: TF141 Sleeves *V2*
domar wrote:ryanyap wrote:domar wrote:ryanyap wrote:hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
what do you mean?putting the sleeves in a skin?
is it possible to use the tf141 skin for my default gun v models? please help
you can put any sleeves in any skin(v model) so you can use this even in default cs skins
ok how do i do it, i open half life model viewer, i open v_ak47.mdl.. but thats all i know i clicked textures and import the sleeves but it says size is diff, like 512x512 doesnt match that v_ak47.mdl normal arms. PLEASE TEACH ME!!
prot0type- Sergeant
- Posts : 149
Points : 215
Join date : 2010-09-15
Re: TF141 Sleeves *V2*
ryanyap wrote:domar wrote:ryanyap wrote:domar wrote:ryanyap wrote:hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
what do you mean?putting the sleeves in a skin?
is it possible to use the tf141 skin for my default gun v models? please help
you can put any sleeves in any skin(v model) so you can use this even in default cs skins
ok how do i do it, i open half life model viewer, i open v_ak47.mdl.. but thats all i know i clicked textures and import the sleeves but it says size is diff, like 512x512 doesnt match that v_ak47.mdl normal arms. PLEASE TEACH ME!!
men that's not how you do it you open ms3d and decompile and open the .smd of the hands and open the sleeves and assign>export and compile
Re: TF141 Sleeves *V2*
domar wrote:ryanyap wrote:domar wrote:ryanyap wrote:domar wrote:ryanyap wrote:hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
what do you mean?putting the sleeves in a skin?
is it possible to use the tf141 skin for my default gun v models? please help
you can put any sleeves in any skin(v model) so you can use this even in default cs skins
ok how do i do it, i open half life model viewer, i open v_ak47.mdl.. but thats all i know i clicked textures and import the sleeves but it says size is diff, like 512x512 doesnt match that v_ak47.mdl normal arms. PLEASE TEACH ME!!
men that's not how you do it you open ms3d and decompile and open the .smd of the hands and open the sleeves and assign>export and compile
sorry if i might bug u too much but do u have any videos and dl links and tutorials for that.
prot0type- Sergeant
- Posts : 149
Points : 215
Join date : 2010-09-15
Re: TF141 Sleeves *V2*
]ryanyap wrote:domar wrote:ryanyap wrote:domar wrote:ryanyap wrote:domar wrote:ryanyap wrote:hey i got half life model viewer, downloaded ur folder but i dont know what to do. do i haf to compile, if so can u tell me i dont know how
what do you mean?putting the sleeves in a skin?
is it possible to use the tf141 skin for my default gun v models? please help
you can put any sleeves in any skin(v model) so you can use this even in default cs skins
ok how do i do it, i open half life model viewer, i open v_ak47.mdl.. but thats all i know i clicked textures and import the sleeves but it says size is diff, like 512x512 doesnt match that v_ak47.mdl normal arms. PLEASE TEACH ME!!
men that's not how you do it you open ms3d and decompile and open the .smd of the hands and open the sleeves and assign>export and compile
sorry if i might bug u too much but do u have any videos and dl links and tutorials for that.
HEY I JUST GOT MILKSHAKE3D BUT I SERIOUSLY HAVE noOOOO IDEA what to do. what is decompile and all.. teach me pleaseeeeeee i begggs?!
prot0type- Sergeant
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Join date : 2010-09-15
link
link is broke X( ! there says invalid or deleted (
A-Trix- Private
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Re: TF141 Sleeves *V2*
man that is so old themeA-Trix wrote:link is broke X( ! there says invalid or deleted (
dobata48- Sergeant First Class
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Location : Bulgaria/Dobrich
PLEASE HELP ME TO INSTALL IT IN CSS
how to install it? im a newbie.. so i cant to install it in css, please help mee!!!!
azoyyy- Private
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