[CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
+4
Abdul12
MasterEmile
Rimuto
MadxXx
8 posters
Core 1 : Dyna and Core 2 : Nova studio :: Kingdom of Customization! :: Counter Strike 1.6 :: CS 1.6 Releases :: M3
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[CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
Key Authors
Model: Treyarch
Textures: Treyarch
Animation: DMG
Sounds: Treyarch
Gloves (DL): GRavityShock, Kla$h_07 (Kla$hinKoV)
Gloves (Video) - MadxXx (Tware Basis)
Music: Subtronikz - I See You
https://soundcloud.com/trapmusic/i-see-you-by-subtronikz
Special Thanks To Abdul12 For BO2 OBJ-Files
Compile, Sound Edit's, Mag Edit's,
Model Edit's & Texture Edit's
By MadxXx
MadxXx- Sergeant
- Posts : 148
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Join date : 2012-02-28
Location : Germany
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
omg that shell ejection!, the pump, i like it, looks good, the smoothings are a little careless but is ok, is GS xD
Rimuto- Moderator
- Posts : 823
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Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
Keep up the AWESOME releases Man
Abdul12- Sergeant Major
- Posts : 316
Points : 360
Join date : 2012-12-03
Age : 28
Location : Sydney, NSW, Australia
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
Rimuto wrote:omg that shell ejection!, the pump, i like it, looks good, the smoothings are a little careless but is ok, is GS xD
Thanks Mate ... Sounds Good
But What Did You Mean With: the smoothings are a little careless ???
Can I Do Something For A Better Result ???
Please Let Me Know ... I Am Happy About Every Hint
MasterEmile wrote:hehehe shotgun. great job bro.
I Read About Your Weakness For Shotguns
Have Fun With It And Thanks
Abdul12 wrote:Keep up the AWESOME releases Man
Only AWESOME Because Of You
Couldn't Do This Without Your OBJ-Files ...
Must Say It Again ... Thank You For This !!!
MadxXx- Sergeant
- Posts : 148
Points : 212
Join date : 2012-02-28
Location : Germany
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
Nice job bro. It would be better if you removed the "broken" stock and make it stockless for peewees. A broken stock like that would hurt my shoulder. Other than that, great.
MrKarma4ya- Sergeant First Class
- Posts : 222
Points : 322
Join date : 2012-12-05
Age : 28
Location : Bhaktapur, Nepal
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
OH YEAH!!!
I think that "Oh YEAH" said everything xD
Dude,i got the same models from Abdul that you use,so i think you should use world model's for making pw's.No missing parts on them and the best thing about them is that they are low poly,it can fit in one smd.
Just a friendly advice xD
I think that "Oh YEAH" said everything xD
Dude,i got the same models from Abdul that you use,so i think you should use world model's for making pw's.No missing parts on them and the best thing about them is that they are low poly,it can fit in one smd.
Just a friendly advice xD
sloba_986- Moderator
- Posts : 472
Points : 514
Join date : 2011-10-22
Age : 37
Location : Serbia,Novi Sad
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
strongly agree on that i have shotgun skin fever XD
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
Nice job bro , and is very good to see that the forum is not dead !
JPStyle97- Sergeant First Class
- Posts : 214
Points : 230
Join date : 2012-02-06
Age : 27
Location : Rio De Janeiro Capital , Brasil
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
Dude, I fuckin' love you! (no homo)
Release MOAR!
Release MOAR!
jc980- Corporal
- Posts : 52
Points : 34
Join date : 2012-02-24
Location : Philippines
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
sloba_986 wrote:OH YEAH!!!
I think that "Oh YEAH" said everything xD
Dude,i got the same models from Abdul that you use,so i think you should use world model's for making pw's.No missing parts on them and the best thing about them is that they are low poly,it can fit in one smd.
Just a friendly advice xD
haha its annoying right?
Last edited by Abdul12 on Sun Feb 02, 2014 8:48 am; edited 1 time in total
Abdul12- Sergeant Major
- Posts : 316
Points : 360
Join date : 2012-12-03
Age : 28
Location : Sydney, NSW, Australia
Re: [CS:1.6] Black Ops 2 R870 MCS On DMG's Animations
sloba_986 wrote:OH YEAH!!!
I think that "Oh YEAH" said everything xD
Dude,i got the same models from Abdul that you use,so i think you should use world model's for making pw's.No missing parts on them and the best thing about them is that they are low poly,it can fit in one smd.
Just a friendly advice xD
Thank You ... Don't Know This
I Am Wondering About All That World Model Folders ^^
Next Time I Will Follow Your Advice
MadxXx- Sergeant
- Posts : 148
Points : 212
Join date : 2012-02-28
Location : Germany
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