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MW2 G16 Full Auto

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Post  MasterEmile Wed Nov 20, 2013 3:36 am

Yes am still working on skins. Sadly my computer stop working. So I have been using my friends computer so far. Well nothing much am working on. But this is what I have so far.  
I am going to try to finish TwinkieMasta tactical Ak47 with BrainCollectors anims.

MW2 G16 Full Auto  Hlmv_217
MW2 G16 Full Auto  Hlmv_218
MW2 G16 Full Auto  Hlmv_219


Last edited by MasterEmile on Thu Nov 21, 2013 2:09 am; edited 2 times in total
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Post  Rimuto Wed Nov 20, 2013 10:05 am

Do u know what means "High Poly"? The hands, the glock are not...


Last edited by Totalcrank on Wed Nov 20, 2013 12:30 pm; edited 1 time in total (Reason for editing : Rule #9)
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Post  MasterEmile Thu Nov 21, 2013 2:09 am

Rimuto wrote:Do u know what means "High Poly"? The hands, the glock are not...
I meant HD and yes I no what is high poly. Highly detailed models.
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Post  Rimuto Thu Nov 21, 2013 10:49 am

MasterEmile wrote:
Rimuto wrote:Do u know what means "High Poly"? The hands, the glock are not...
I meant HD and yes I no what is high poly. Highly detailed models.
and if u know that, with u put high? Next put HD, and the HD is a Texture more than 2048x2048, not textures in part per 552x552.
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Post  woods879 Thu Nov 21, 2013 4:40 pm

A high polyed model is more than 200000 vertices/polys (I think) A mw2 glock would not even have close to 100000 polys. Anyways HD is what rimuto said more than 2048x2048 and goldsource can't support that.
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Post  sloba_986 Thu Nov 21, 2013 5:04 pm

This conversation is meaningless...
Please stop spaming the threads with comment's that have nothing to do with the topic.


*TOPIC IS LOCKED*
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