teaches me to compile for css
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teaches me to compile for css
hi guys
I wonder if anyone here can tell me encinar compiling skins to counter strike source because as you know I only compile for cs 1.6 and I would like to change that
I wonder if anyone here can tell me encinar compiling skins to counter strike source because as you know I only compile for cs 1.6 and I would like to change that
Re: teaches me to compile for css
why do not you think I spent there before posting here?Domar251 wrote:https://dynamusecorp.forumotion.com/f33-tutorials
Re: teaches me to compile for css
RAFAEL wrote:why do not you think I spent there before posting here?Domar251 wrote:https://dynamusecorp.forumotion.com/f33-tutorials
there's a tutorial in there that teaches you how to compile/hack css compiles.
Re: teaches me to compile for css
ammm ok !Domar251 wrote:RAFAEL wrote:why do not you think I spent there before posting here?Domar251 wrote:https://dynamusecorp.forumotion.com/f33-tutorials
there's a tutorial in there that teaches you how to compile/hack css compiles.
Re: teaches me to compile for css
RAFAEL wrote:i compiled but it happened
thanks in advance
CTRL+T in MS3d and align the UV's
export it
recompile
and open the VMT's and fix the locations of the textures
{
$base
Re: teaches me to compile for css
yeah,i saw it,look the weapon mapped with hand textureDomar251 wrote:RAFAEL wrote:i compiled but it happened
thanks in advance
CTRL+T in MS3d and align the UV's
export it
recompile
and open the VMT's and fix the locations of the textures
{
$base
bit i'm having problems with windows permissions,nothing hard.
Re: teaches me to compile for css
Domar251 wrote:RAFAEL wrote:i compiled but it happened
thanks in advance
CTRL+T in MS3d and align the UV's
export it
recompile
and open the VMT's and fix the locations of the textures
{
$base
good but that ak47 doent's have smoothing groups, add the smoothings in 3ds max.
Rimuto- Moderator
- Posts : 823
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Join date : 2012-04-04
Age : 28
Location : Venezuela
YEAAAAAAH BABY!!!
i finally done!!!!
i still need get some experience in scripts and materials,but i think it's a good model for the 1st sucesful compile
plz rate and tips are welcome
i still need get some experience in scripts and materials,but i think it's a good model for the 1st sucesful compile
plz rate and tips are welcome
Re: teaches me to compile for css
RAFAEL wrote:i finally done!!!!
i still need get some experience in scripts and materials,but i think it's a good model for the 1st sucesful compile
plz rate and tips are welcome
good, but that ak47 sucks, sorry, show me you vmt setup. and the ak47 texture.
Rimuto- Moderator
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Location : Venezuela
Re: teaches me to compile for css
Geno[5D] wrote:RAFAEL wrote:i finally done!!!!
i still need get some experience in scripts and materials,but i think it's a good model for the 1st sucesful compile
plz rate and tips are welcome
good, but that ak47 sucks, sorry, show me you vmt setup. and the ak47 texture.
vmt setup:
--------------------------------------------------------------------
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\cod4_ak47\cod4_ak47"
"$bumpmap" "models/weapons/v_models/cod4_ak47\cod4_ak47_bump"
"$phong" "1"
"$phongboost" "0.5"
"$phongfresnelranges" "[1 9 4]"
"$phongexponenttexture" "models/weapons/v_models/cod4_ak47/cod4_ak47_height"
"$phongalbedotint" "0.5"
"$halflambert" "1"
"$phongexponent" "15"
}
------------------------------------------------------------------------------------------------
the ak textures:
(diffuse-colored map)
(phong-bumpmap)
(heightmap)
------------------------------------------------------------------------------------------------
Re: teaches me to compile for css
mmm whats your name of your video card?,
and use other normal map, that normal sucks, about the ak47 texture, a quite fucked, not bad spec map, but good for your firts, can u make a video showing the ak? i see some...
and use other normal map, that normal sucks, about the ak47 texture, a quite fucked, not bad spec map, but good for your firts, can u make a video showing the ak? i see some...
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Join date : 2012-04-04
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Location : Venezuela
Re: teaches me to compile for css
RAFAEL wrote:Geno[5D] wrote:RAFAEL wrote:i finally done!!!!
i still need get some experience in scripts and materials,but i think it's a good model for the 1st sucesful compile
plz rate and tips are welcome
good, but that ak47 sucks, sorry, show me you vmt setup. and the ak47 texture.
vmt setup:
--------------------------------------------------------------------
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\cod4_ak47\cod4_ak47"
"$bumpmap" "models/weapons/v_models/cod4_ak47\cod4_ak47_bump"
"$phong" "1"
"$phongboost" "0.5"
"$phongfresnelranges" "[1 9 4]"
"$phongexponenttexture" "models/weapons/v_models/cod4_ak47/cod4_ak47_height"
"$phongalbedotint" "0.5"
"$halflambert" "1"
"$phongexponent" "15"
}
------------------------------------------------------------------------------------------------
the ak textures:
(diffuse-colored map)
(phong-bumpmap)
(heightmap)
------------------------------------------------------------------------------------------------
link for compile
Re: teaches me to compile for css
not done yet,it has no sounds,i will compile more cod4 models and make a videoDomar251 wrote:RAFAEL wrote:Geno[5D] wrote:RAFAEL wrote:i finally done!!!!
i still need get some experience in scripts and materials,but i think it's a good model for the 1st sucesful compile
plz rate and tips are welcome
good, but that ak47 sucks, sorry, show me you vmt setup. and the ak47 texture.
vmt setup:
--------------------------------------------------------------------
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\cod4_ak47\cod4_ak47"
"$bumpmap" "models/weapons/v_models/cod4_ak47\cod4_ak47_bump"
"$phong" "1"
"$phongboost" "0.5"
"$phongfresnelranges" "[1 9 4]"
"$phongexponenttexture" "models/weapons/v_models/cod4_ak47/cod4_ak47_height"
"$phongalbedotint" "0.5"
"$halflambert" "1"
"$phongexponent" "15"
}
------------------------------------------------------------------------------------------------
the ak textures:
(diffuse-colored map)
(phong-bumpmap)
(heightmap)
------------------------------------------------------------------------------------------------
link for compile
Re: teaches me to compile for css
thanks,when i done it,you will be the 1st to get it ,Domar251 wrote:may i have the Compile? i liked it!
i also compiled a g3a3,and a re-tex for the hands in the ak:
Re: teaches me to compile for css
RAFAEL wrote:thanks,when i done it,you will be the 1st to get it ,Domar251 wrote:may i have the Compile? i liked it!
i also compiled a g3a3,and a re-tex for the hands in the ak:
sweeT! you are extracting the animations from cod4 right?
i extrating some animations, like the usp45 and mp5.
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