RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
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RAFAEL
Rimuto
6 posters
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RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
here boy and girls my firts rigging,
this need several fixes but is fine,the fingers move correctly
i make this for my animations and avoid adding hand-rig in milkshape 3d,
I've only been with one hand
a pics with a gun (like the game):
some tips this have my rigs:
i need a expert,what you thing who is the best bone controller?
THIS?
or brokes Controllers?
for this reason I making riggin:
COMENT PLEASE
this need several fixes but is fine,the fingers move correctly
i make this for my animations and avoid adding hand-rig in milkshape 3d,
I've only been with one hand
a pics with a gun (like the game):
some tips this have my rigs:
i need a expert,what you thing who is the best bone controller?
THIS?
or brokes Controllers?
for this reason I making riggin:
COMENT PLEASE
Last edited by Geno`s on Wed Sep 19, 2012 10:23 am; edited 1 time in total (Reason for editing : d)
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
Nice Rig
Nice Rig Rafael can you teach me how to add hand rigs to weapons.
PFC. Gabriel- Sergeant Major
- Posts : 397
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Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
thanks and all of it with MilkShape 3DPFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
yea I can teach you!
Thanks
RAFAEL wrote:thanks and all of it with MilkShape 3DPFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
yea I can teach you!
Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max
PFC. Gabriel- Sergeant Major
- Posts : 397
Points : 357
Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
PFC. Gabriel wrote:RAFAEL wrote:thanks and all of it with MilkShape 3DPFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
yea I can teach you!
Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max
Yes I use 3ds max
but for my rigs I use MilkShape
if you want I can teach you in MilkShape
if you want a tutorial on how to riga in 3ds max
there is
https://dynamusecorp.forumotion.com/t2389-how-to-make-rig-hands
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
Last edited by Geno`s on Fri Sep 21, 2012 2:15 pm; edited 1 time in total (Reason for editing : d)
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
Geno`s wrote:RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
i kinow
but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
RAFAEL wrote:Geno`s wrote:RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
i kinow
but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
Geno`s wrote:RAFAEL wrote:Geno`s wrote:RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
i kinow
but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands
well
I just said that you should use your skins to show the bugs
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
RAFAEL wrote:Geno`s wrote:RAFAEL wrote:Geno`s wrote:RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
i kinow
but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands
well
I just said that you should use your skins to show the bugs
well the done is done i can't modify this because this is finished.
the rig is done.
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
Geno`s wrote:RAFAEL wrote:Geno`s wrote:RAFAEL wrote:Geno`s wrote:RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
i kinow
but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands
well
I just said that you should use your skins to show the bugs
well the done is done i can't modify this because this is finished.
the rig is done.
it is
you have the ideas I tenhos my
make your rig the way you think best
just do not use my skins as a bad example again
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
RAFAEL wrote:Geno`s wrote:RAFAEL wrote:Geno`s wrote:RAFAEL wrote:Geno`s wrote:RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
i kinow
but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands
well
I just said that you should use your skins to show the bugs
well the done is done i can't modify this because this is finished.
the rig is done.
it is
you have the ideas I tenhos my
make your rig the way you think best
just do not use my skins as a bad example again
mmm... no mi skin and your skin are bery good example for this
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
RAFAEL wrote:Geno`s wrote:RAFAEL wrote:Geno`s wrote:RAFAEL wrote:man,i have 3ds max too,and i know:i you use opened hands and and export as reference,the reference willGeno`s wrote:RAFAEL wrote:i just talk what i see.Geno`s wrote:RAFAEL wrote:MOST VIEWED THE RIGHT ANGLE THEY WERE GREAT
MY AK47 RIG ON MILKSHAPE 3D
YOUR AK47 RIG IN 3DSMAX
WITHOUT THAT SPEAK SOME RIGS WITH 3DS MAX
SEEMS NOT STOP HAND OR A MOTION AS IF IT WERE SETTING IN WEAPON (THIS IS VERY STRANGE)
THE PROGRAM DOES NOT MATTER
WHAT MATTERS IS HIS MANIPULATOR
for you information the riggin i with mesh is with milkshape no 3ds max boy,you are worng and the some user from here now what my method, i use milkshape to add mw3 hands 3ds is very hard nad this is very diferent because this for animate and if you look the pics this with the rigged mw3 hands , no by the vertex like your make that,please before criticizing something you should know as I work, learn a little bit because I only see that you are a novice.
firts to all you are wrong,
i never make rig with mw3 using the oponed hand like you,
i make the in milkshape only with the opened hand,
thanks to this now i can make my anims with the mw3 hands using this rigged hand,
but you never will prevent the broken hand with milkshape adding the in milksahpe
i gethed this pocicion with my rigged hands:
stay in idle positon.
and if you like that position:
yes this get that pocicion because this is the same pocicion of the mw3 hands, very similar and is for anims, not for add hand-rig if you undertand
in other case i make THIS!! for prevent adding in ,mlikshape if you undertand?
i kinow
but you should not have used my skins as an example of their skins bugs have the same bugs
why you did not use them?
man are you mad something like that, or just talking, well i use your skin for example by simple occurrence, my skins have bugs too, well they will not have more bug after these rigged hands
well
I just said that you should use your skins to show the bugs
OMG RAFAEL IS MAD
Kenny- Specialist
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Join date : 2012-05-29
Age : 26
Location : Very Classified....
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
ah porque no mejor evitar este peo diciendole a rafael que se coma un amiguito bien grande¿??
Kenny- Specialist
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Join date : 2012-05-29
Age : 26
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Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
Keny wrote:ah porque no mejor evitar este peo diciendole a rafael que se coma un amiguito bien grande¿??
seria algo dezcortes y algo grotesco pero seria buena idea
en fin la dejaria de ultima opcion
ya esto empiesa a crear problemas, se siente algo ofendido con las fotos.
da igual en fin todo lo que puse fuer verdad y solo quiere atacar....
Rimuto- Moderator
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Yes Milkshake
RAFAEL wrote:PFC. Gabriel wrote:RAFAEL wrote:thanks and all of it with MilkShape 3DPFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
yea I can teach you!
Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max
Yes I use 3ds max
but for my rigs I use MilkShape
if you want I can teach you in MilkShape
if you want a tutorial on how to riga in 3ds max
there is
https://dynamusecorp.forumotion.com/t2389-how-to-make-rig-hands
Can you teach me using Milkshake please thanks.
PFC. Gabriel- Sergeant Major
- Posts : 397
Points : 357
Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
hmmmm,i haven't a video tut yet,PFC. Gabriel wrote:RAFAEL wrote:PFC. Gabriel wrote:RAFAEL wrote:thanks and all of it with MilkShape 3DPFC. Gabriel wrote:Nice Rig Rafael can you teach me how to add hand rigs to weapons.
yea I can teach you!
Thanks man can you make a video tutorial. P.S. Do you use 3Ds Max
Yes I use 3ds max
but for my rigs I use MilkShape
if you want I can teach you in MilkShape
if you want a tutorial on how to riga in 3ds max
there is
https://dynamusecorp.forumotion.com/t2389-how-to-make-rig-hands
Can you teach me using Milkshake please thanks.
but i learned in https://dynamusecorp.forumotion.com/t2247-cs-hand-rigging-switching-cs-hands
you just need instead of put cs hands,put mw3 hands,but because of the diferences of them,you need to fix all the **** later,and the result never will be perfect.
Terminated
The videos were deleted. Can you make your own man. If you can.
PFC. Gabriel- Sergeant Major
- Posts : 397
Points : 357
Join date : 2012-03-17
Age : 25
Location : Northern Marianas Island
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
PFC. Gabriel wrote:The videos were deleted. Can you make your own man. If you can.
ok
Re: RIGGING MW3 HANDS TO ANIMATE AND RERIG!!! (for SORCE AND 1.6 )
Keny wrote:ah porque no mejor evitar este peo diciendole a rafael que se coma un amiguito bien grande¿??
que bien lo tuyo, no sos el unico que habla español por aca...
intenta hablar en ingles, y estamos aca para aportar al foro, no para arrancar peleas innecesarias...
people, try to edit your quotes, because you where quoting the entire post, making it really hard to read
Domar251\- Lieutenant
- Posts : 607
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Join date : 2010-09-06
Age : 29
Location : argentina
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