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Tactical L118A

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Zync
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Tactical L118A Empty Tactical L118A

Post  DeadPixel Mon Jan 23, 2012 1:51 am

Tactical L118A Xpsemp

Embarassed Sry for teh render i have no time.

Exclamation Cr:
-IW
-Vengeance
-Constellatio
-_mazer_
-csexe.ru
-??

Tactical L118A 29115k1
Tactical L118A 2ngt181

Vid. Preview:
-Me

-Domar251 (abit buggy)


Found this model in csexe.ru, not Qoing's thread.
Rafael wants some chrome and sleeve so i add it.

Exclamation The Skin ++:
-Sleeve
-MW2 TF141 Watch
-Chrome
-God Damn.. Scope inside acog + EOTech [mini] Attached
-FlashLight
-Silencer
-[You must be registered and logged in to see this link.].

Exclamation Download:
[You must be registered and logged in to see this link.]

Exclamation Exclamation Exclamation PASS PROTECTED. PM me for the password Wink


Last edited by Vengeance on Mon Jan 23, 2012 4:15 am; edited 2 times in total
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Post  Domar251 Mon Jan 23, 2012 3:33 am




Smile
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Post  DeadPixel Mon Jan 23, 2012 3:35 am

[CW3] Domar251 wrote:


Smile

thx ya!
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Post  Qoing Mon Jan 23, 2012 3:43 am

Vengeance wrote:Tactical L118A Xpsemp

Embarassed Sry for teh render i have no time.

Exclamation Cr:
-IW
-Vengeance
-Constellatio
-_mazer_
-csexe.ru
-??

Tactical L118A 29115k1
Tactical L118A 2ngt181

Vid. Preview:
-Domar251


Found this model in csexe.ru, not Qoing's thread.
Rafael wants some chrome and sleeve so i add it.

Exclamation The Skin ++:
-Sleeve
-MW2 TF141 Watch
-Chrome
-God Damn.. Scope inside acog + EOTech [mini] Attached
-FlashLight
-Silencer
-[You must be registered and logged in to see this link.].

Exclamation Download:
[You must be registered and logged in to see this link.]

Exclamation Exclamation Exclamation PASS PROTECTED. PM me for the password Wink
is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?
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Post  DeadPixel Mon Jan 23, 2012 4:12 am

Qoing wrote:is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?

[You must be registered and logged in to see this link.]
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Post  KelPR Mon Jan 23, 2012 4:23 am

I Love The Style, I Love The Sleeves, But I Don't Like Suppressed Snipers ='(

Well, Can I Have The Link Please???
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Post  DeadPixel Mon Jan 23, 2012 4:38 am

[CW3]KelPR wrote:I Love The Style, I Love The Sleeves, But I Don't Like Suppressed Snipers ='(

Well, Can I Have The Link Please???

yesh Cool
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Post  X-wake-X Mon Jan 23, 2012 7:09 am

wow! ,very good job!
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Post  Domar251 Mon Jan 23, 2012 7:44 am

i dont know why. but i think you need to run your CS in Software mode or openGL rendering mode :/

there seems to be a vertices bug.
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Post  Qoing Wed Jan 25, 2012 12:10 am

Vengeance wrote:
Qoing wrote:is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?

[You must be registered and logged in to see this link.]
thanks for sending me the tutorial but there's a problem
all other models i've re-origin was fine except kelpr's mw3 mp5
i've decompile then re-origin it. when i wanna compile the qc file
it says:
grabbing .\/hands_reference.smd
grabbing .\/ByKelPR.smd
grabbing .\/Locked.smd
grabbing .\/DieStealer.smd
grabbing .\/ByKelPR.smd
grabbing .\/DieStealer.smd
grabbing .\/Locked.smd
grabbing .\/shoot1.smd
grabbing .\/shoot2.smd
grabbing .\/shoot3.smd
BMP v_hands.bmp [512 512] (100%) 262912 bytes
************ ERROR ************
cannot find bone v_weapon.MP5_Parent for bbox


HELP?
is it the model or something?
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Post  Zync Wed Jan 25, 2012 12:15 am

Qoing wrote:
Vengeance wrote:
Qoing wrote:is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?

[You must be registered and logged in to see this link.]
thanks for sending me the tutorial but there's a problem
all other models i've re-origin was fine except kelpr's mw3 mp5
i've decompile then re-origin it. when i wanna compile the qc file
it says:
grabbing .\/hands_reference.smd
grabbing .\/ByKelPR.smd
grabbing .\/Locked.smd
grabbing .\/DieStealer.smd
grabbing .\/ByKelPR.smd
grabbing .\/DieStealer.smd
grabbing .\/Locked.smd
grabbing .\/shoot1.smd
grabbing .\/shoot2.smd
grabbing .\/shoot3.smd
BMP v_hands.bmp [512 512] (100%) 262912 bytes
************ ERROR ************
cannot find bone v_weapon.MP5_Parent for bbox


HELP?
is it the model or something?
try delete the "v_weapon.MP5_Parent" line in bbox..
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Post  Domar251 Wed Jan 25, 2012 12:21 am

Qoing wrote:
Vengeance wrote:
Qoing wrote:is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?

[You must be registered and logged in to see this link.]
thanks for sending me the tutorial but there's a problem
all other models i've re-origin was fine except kelpr's mw3 mp5
i've decompile then re-origin it. when i wanna compile the qc file
it says:
grabbing .\/hands_reference.smd
grabbing .\/ByKelPR.smd
grabbing .\/Locked.smd
grabbing .\/DieStealer.smd
grabbing .\/ByKelPR.smd
grabbing .\/DieStealer.smd
grabbing .\/Locked.smd
grabbing .\/shoot1.smd
grabbing .\/shoot2.smd
grabbing .\/shoot3.smd
BMP v_hands.bmp [512 512] (100%) 262912 bytes
************ ERROR ************
cannot find bone v_weapon.MP5_Parent for bbox


HELP?
is it the model or something?


from:
Spoiler:


to:
Spoiler:
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Post  Qoing Wed Jan 25, 2012 3:15 am

[CW3] Domar251 wrote:
Qoing wrote:
Vengeance wrote:
Qoing wrote:is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?

[You must be registered and logged in to see this link.]
thanks for sending me the tutorial but there's a problem
all other models i've re-origin was fine except kelpr's mw3 mp5
i've decompile then re-origin it. when i wanna compile the qc file
it says:
grabbing .\/hands_reference.smd
grabbing .\/ByKelPR.smd
grabbing .\/Locked.smd
grabbing .\/DieStealer.smd
grabbing .\/ByKelPR.smd
grabbing .\/DieStealer.smd
grabbing .\/Locked.smd
grabbing .\/shoot1.smd
grabbing .\/shoot2.smd
grabbing .\/shoot3.smd
BMP v_hands.bmp [512 512] (100%) 262912 bytes
************ ERROR ************
cannot find bone v_weapon.MP5_Parent for bbox


HELP?
is it the model or something?


from:
Spoiler:


to:
Spoiler:

it turns to only hand animation no mp5 model
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Post  Domar251\ Wed Jan 25, 2012 10:14 am

Qoing wrote:
[CW3] Domar251 wrote:
Qoing wrote:
Vengeance wrote:
Qoing wrote:is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?

[You must be registered and logged in to see this link.]
thanks for sending me the tutorial but there's a problem
all other models i've re-origin was fine except kelpr's mw3 mp5
i've decompile then re-origin it. when i wanna compile the qc file
it says:
grabbing .\/hands_reference.smd
grabbing .\/ByKelPR.smd
grabbing .\/Locked.smd
grabbing .\/DieStealer.smd
grabbing .\/ByKelPR.smd
grabbing .\/DieStealer.smd
grabbing .\/Locked.smd
grabbing .\/shoot1.smd
grabbing .\/shoot2.smd
grabbing .\/shoot3.smd
BMP v_hands.bmp [512 512] (100%) 262912 bytes
************ ERROR ************
cannot find bone v_weapon.MP5_Parent for bbox


HELP?
is it the model or something?


from:
Spoiler:


to:
Spoiler:

it turns to only hand animation no mp5 model

kelpr said he locked his mp5 model, when you try to decompile it the mp5 reference is hacked to look like a animation file...
so when you try to compile it again you get hbox errors and the mp5 model is gone Razz
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Post  Domar251 Wed Jan 25, 2012 10:36 am

[CW3] leazq wrote:
Qoing wrote:
[CW3] Domar251 wrote:
Qoing wrote:
Vengeance wrote:
Qoing wrote:is the original model from csexe.ru? i've notice u add some hamar scope and suppressor. u origin that model
can u teach me how to re-origin the model?

[You must be registered and logged in to see this link.]
thanks for sending me the tutorial but there's a problem
all other models i've re-origin was fine except kelpr's mw3 mp5
i've decompile then re-origin it. when i wanna compile the qc file
it says:
grabbing .\/hands_reference.smd
grabbing .\/ByKelPR.smd
grabbing .\/Locked.smd
grabbing .\/DieStealer.smd
grabbing .\/ByKelPR.smd
grabbing .\/DieStealer.smd
grabbing .\/Locked.smd
grabbing .\/shoot1.smd
grabbing .\/shoot2.smd
grabbing .\/shoot3.smd
BMP v_hands.bmp [512 512] (100%) 262912 bytes
************ ERROR ************
cannot find bone v_weapon.MP5_Parent for bbox


HELP?
is it the model or something?


from:
Spoiler:


to:
Spoiler:

it turns to only hand animation no mp5 model

kelpr said he locked his mp5 model, when you try to decompile it the mp5 reference is hacked to look like a animation file...
so when you try to compile it again you get hbox errors and the mp5 model is gone Razz


ah..that error. i know how to fix that Razz
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Post  RAFAEL Fri Jan 27, 2012 4:40 am

the model looks good,but need a reorigin.Wink
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Post  DeadPixel Fri Jan 27, 2012 10:06 pm

rafael wrote:the model looks good,but need a reorigin.Wink

go ahead if you want to reorigin and reupload. just credit me Cool
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Tactical L118A Empty pass?

Post  Archerbkc Thu May 10, 2012 2:18 pm

i want the pass please
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Post  nhokbjanh Fri May 11, 2012 5:48 am

It's the best L118A above all Very Happy , very good , may i have the pass ? , i know i'm new here but i know much about modeling and not tryin to steal , password for me if you agree ,thaz

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