{CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
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Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
nice work dude
but can u make a video ?
but can u make a video ?
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
Arby wrote:nice work dude
but can u make a video ?
nope VideoMakers Requirments:
Sony Vegas Pro 8/10 Pro- I Have That
Fraps- I Have That Too
not so high-end PC/Laptop such as Alienware(They have mid-end PC/Laptops)-- I Don't Have That
Fast Internet Connection
and my laptop's system specs:
OS(Operating System); Windows 7 Pro 32-bit (6.1,Build 7600)
Manufacturer: Micro-Star International(MSI)
System Model:EX465
Processor: Pentium(R) Dual-Core CPU t4500 @ 2.30GHz (2 CPUs), ~2.3GHz
Memory: 4096MB RAM (4 GB)(3G Useable)
PageFile: 1231MB used, 2862MB available
DirectX Version: DirectX 11
Display_________
Name: ATi Mobility Radeon HD 5470
Manufacturer: ATi Technologies Inc.
Chip Type: ATi display adapter (ox6E0)
DAC Type: Internal DAC(400mhz)
Approx. Total Memory: 1784 MB
Current Display Mode: 1366x768 (32-bit)(60Hz)
+ External Monitoring( I Don't use my laptop's screen) @ reso of 1920x1080
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
vortex wrote:Arby wrote:nice work dude
but can u make a video ?
nope VideoMakers Requirments:
Sony Vegas Pro 8/10 Pro- I Have That
Fraps- I Have That Too
not so high-end PC/Laptop such as Alienware(They have mid-end PC/Laptops)-- I Don't Have That
Fast Internet Connection
and my laptop's system specs:
OS(Operating System); Windows 7 Pro 32-bit (6.1,Build 7600)
Manufacturer: Micro-Star International(MSI)
System Model:EX465
Processor: Pentium(R) Dual-Core CPU t4500 @ 2.30GHz (2 CPUs), ~2.3GHz
Memory: 4096MB RAM (4 GB)(3G Useable)
PageFile: 1231MB used, 2862MB available
DirectX Version: DirectX 11
Display_________
Name: ATi Mobility Radeon HD 5470
Manufacturer: ATi Technologies Inc.
Chip Type: ATi display adapter (ox6E0)
DAC Type: Internal DAC(400mhz)
Approx. Total Memory: 1784 MB
Current Display Mode: 1366x768 (32-bit)(60Hz)
+ External Monitoring( I Don't use my laptop's screen) @ reso of 1920x1080
no one ask about your computer XD, he just ask about making a vid
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
thats is the requirement for making a vid bro
maybe u could teach me to replace the model in css and ill make a vid
maybe u could teach me to replace the model in css and ill make a vid
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
razieljohn619 wrote:vortex wrote:Arby wrote:nice work dude
but can u make a video ?
nope VideoMakers Requirments:
Sony Vegas Pro 8/10 Pro- I Have That
Fraps- I Have That Too
not so high-end PC/Laptop such as Alienware(They have mid-end PC/Laptops)-- I Don't Have That
Fast Internet Connection
and my laptop's system specs:
OS(Operating System); Windows 7 Pro 32-bit (6.1,Build 7600)
Manufacturer: Micro-Star International(MSI)
System Model:EX465
Processor: Pentium(R) Dual-Core CPU t4500 @ 2.30GHz (2 CPUs), ~2.3GHz
Memory: 4096MB RAM (4 GB)(3G Useable)
PageFile: 1231MB used, 2862MB available
DirectX Version: DirectX 11
Display_________
Name: ATi Mobility Radeon HD 5470
Manufacturer: ATi Technologies Inc.
Chip Type: ATi display adapter (ox6E0)
DAC Type: Internal DAC(400mhz)
Approx. Total Memory: 1784 MB
Current Display Mode: 1366x768 (32-bit)(60Hz)
+ External Monitoring( I Don't use my laptop's screen) @ reso of 1920x1080
no one ask about your computer XD, he just ask about making a vid
alam ko...pero yung " SYSTEM REQUIREMENTS " NG "RECORDING(FRAPS)" sa CSS, maglalag yung PC ko at mag o-overheat :/
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
Arby wrote:thats is the requirement for making a vid bro
maybe u could teach me to replace the model in css and ill make a vid
like rigging models ?
yeah maybe i can teach you...
1) Decompile the model
1-2) if you don't have the mod tools(Compiling) Source Stuffs, Look Here or just download Source SDK through Steam if you have CSS
2) Decompile the mode(inside the Source SDK Studio Compiler)
3) Open the reference in ms3d
4) rig it just like rigging CS models and export and save, edit *qc
4/5) Editing Qc
_________
As you know, compiling it directly without editng the *qc will cause you some glitches
So open qc and find the sequence line....
Before:
$sequence reload_unsil "reload_unsil" ACT_VM_RELOAD 1 fps 30.00
After:
$sequence reload_unsil "reload_unsil" ACT_VM_RELOAD 1 fps 30.00 rotate -90
add that " Rotate -90 " at every end of the sequence line
_____________
editing the *QC 2nd
now for the materials/textures
its pretty easy....
just add something called:
$cdmaterials "models\weapons\V_models\XXXXXXX\"
replace the "X's" with the directory of the textures
compile and see if the model is compiled
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
@ vortex: dapat gamitin mo ang PlayClaw, madali lang gamitin
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
This isn't porting! movet to skinning section!
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
[N]e[0]n wrote:This isn't porting! movet to skinning section!
oh sorry, i forgot XD
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
Nice, i really like this model
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Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
Ghost·MW3 wrote:Nice, i really like this model
its for source ok ?
you might think its for CS XD
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
360.S .Vort3x wrote:Ghost·MW3 wrote:Nice, i really like this model
its for source ok ?
you might think its for CS XD
Nope, i play with the computer of my brother css.
Mothership- Sergeant Major
- Posts : 387
Points : 411
Join date : 2011-10-07
Age : 33
Location : Hello, I love you, won't you tell me your name?
Re: {CS: Source} Default M4 Remake On Mw2 BrokeRu's Anims M4 V2{M4a1}
Sandman[MW3] wrote:360.S .Vort3x wrote:Ghost·MW3 wrote:Nice, i really like this model
its for source ok ?
you might think its for CS XD
Nope, i play with the computer of my brother css.
lol.
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