Origin Problem
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Origin Problem
I encountered a origin "bug" on a skin for the deagle and hands ...when i buy the weapon it has a different origin than the original ...after i reload it switches back to the default origin that i set in the qc file can anybody please tell me how do i fix this.
It also happens when i fire the deagle.
Note : The red line is there to show how much of the origin is changing after i shoot or when i buy the weapon
It also happens when i fire the deagle.
Note : The red line is there to show how much of the origin is changing after i shoot or when i buy the weapon
deathstar20- Staff Sergeant
- Posts : 151
Points : 201
Join date : 2010-12-16
Re: Origin Problem
i think it's a frame bug , but i dont think it's quite a very big problem though
i can only help you if u make a comparison video / send me the model
i can only help you if u make a comparison video / send me the model
Re: Origin Problem
check the reference smd that has the weapon and see if the model its rotated
usually that cause problems like that, most of the times the gun its rotated up a little bit
im oretty sure that is the problem
usually that cause problems like that, most of the times the gun its rotated up a little bit
im oretty sure that is the problem
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: Origin Problem
leazq wrote:check the reference smd that has the weapon and see if the model its rotated
usually that cause problems like that, most of the times the gun its rotated up a little bit
im oretty sure that is the problem
im not sure you understood what i mean ...the origin i put in the qc file is the one on the left and the right is the one that it switches to after i shoot a bullet or when i buy the gun.
I tried rotating the model downwards a bit but it still has the origin bug... i think the problem is in the animation just as arby said.
deathstar20- Staff Sergeant
- Posts : 151
Points : 201
Join date : 2010-12-16
Re: Origin Problem
deathstar20 wrote:leazq wrote:check the reference smd that has the weapon and see if the model its rotated
usually that cause problems like that, most of the times the gun its rotated up a little bit
im oretty sure that is the problem
im not sure you understood what i mean ...the origin i put in the qc file is the one on the left and the right is the one that it switches to after i shoot a bullet or when i buy the gun.
I tried rotating the model downwards a bit but it still has the origin bug... i think the problem is in the animation just as arby said.
oh i misunderstood ,
then it its an animation problem, you need to edit the animations (shoot&draw), the model must be ok
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
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