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MDL Decompiler

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Post  deathstar20 Mon Jun 10, 2013 8:15 am

So i have a problem with my current mdl decompiler.
When i try to decompile a css skin the .smd, the reload or idle animation is messed up really bad.
This is what happened when i tried to port .exe's Aug A1 skin to cs 1.6

(ps. the aug model with black and pink texture is just a placeholder)

So can somebody send me a proper MDL decompiler that doesn't mess up animations ?

Reload animation

MDL Decompiler Lawl

I got the same messed up thing with Mr.Brightside's M98b animation.

Hope you can help.

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Post  Rimuto Mon Jun 10, 2013 10:14 am

u guys never understand
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Post  leazq Mon Jun 10, 2013 11:12 am

there are tons of locked models out there, specially at gamebanana, when you decompile, the reload of these models will be corrupted Rolling Eyes
there's nothing you can do about it, the reload has to be redone from scratch
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Post  woods879 Mon Jun 10, 2013 1:19 pm

damn looks like one of my magic weapons also which anim is that?? could you give gus a link or some thing?????
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Post  Gumiflex Tue Jun 11, 2013 4:14 am

Its not really your decompiler its just alot of css models are lock when you convert it to 1.6.
Like what leazq said you have to make it from scratch.
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Post  deathstar20 Tue Jun 11, 2013 4:27 am

i feared you would say that its locked.. oh well Neutral .

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Post  leazq Tue Jun 11, 2013 8:36 am

if it looks like this http://videobam.com/JRvoc (MadxXx's video) then its locked
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Post  woods879 Tue Jun 11, 2013 1:07 pm

man it depends cause on my first compile for cs 1.6 fmg9 the elbow was holding the trigger xD (magic weapon refrence) but i decompiled it again and took that anim and replaced with my old ones and i fixed it Smile
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