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vertices probs

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vertices probs Empty vertices probs

Post  rapxcore65 Mon Jul 26, 2010 5:18 am

cansmoone teach me how to fix "too many vertices" problems without
removing vertices or groups?
i
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Post  Sh0n3x Mon Jul 26, 2010 9:33 am

You have to split meshes (your model). Instead of 1 big reference delete it in a few parts. Limit is 3500 triangles (TOOLS=>MODEL STATISTICS to check how much you have).

For example, if you have 8000 triangles, you must split them into 3 refs, 2 with 3500 (a bit smaller, like 3200 or around, it doesnt have to be accurate, just not above) and 1 with rest.

After that, you open your QC file, and edit this part

//reference mesh(es)
$body "studio" "random name"

$body "studio" "random name"

(red part is different, it depends on which model is it.

Now, if you have 3 refs, you add 1 more line, so it looks like this

$body "studio" "ref1"

$body "studio" "ref2"

$body "studio" "ref3"

Save your QC and compile Wink
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Post  OverkilL Mon Jul 26, 2010 2:47 pm

Sh0n3x, Our teacher Very Happy thx god!
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Post  rapxcore65 Tue Jul 27, 2010 12:44 am

thanks!shonex! alien alien alien
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Post  Sh0n3x Tue Jul 27, 2010 6:38 am

Glad to help ^^
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Post  OverkilL Tue Jul 27, 2010 2:29 pm

Sh0n3x wrote:Glad to help ^^
God Bless You Very Happy
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vertices probs Empty And how do I split the meshes?

Post  NuNz 97 Mon Aug 02, 2010 6:58 am

Sh0n3x wrote:You have to split meshes (your model). Instead of 1 big reference delete it in a few parts. Limit is 3500 triangles (TOOLS=>MODEL STATISTICS to check how much you have).

For example, if you have 8000 triangles, you must split them into 3 refs, 2 with 3500 (a bit smaller, like 3200 or around, it doesnt have to be accurate, just not above) and 1 with rest.

After that, you open your QC file, and edit this part

//reference mesh(es)
$body "studio" "random name"

$body "studio" "random name"

(red part is different, it depends on which model is it.

Now, if you have 3 refs, you add 1 more line, so it looks like this

$body "studio" "ref1"

$body "studio" "ref2"

$body "studio" "ref3"

Save your QC and compile Wink

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Post  MistressIshin Fri Sep 24, 2010 9:16 am

okay, encountered this error and found a fix, gee, I'm starting to learn! lol, thank you mister admin
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Post  jason_ghost123 Thu Nov 18, 2010 10:31 pm

uhm..how can you delete the vertices or the triangles? if theres a video could you show me if not, tell me the exact steps
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Post  Domar251 Thu Nov 18, 2010 11:51 pm

jason_ghost123 wrote:uhm..how can you delete the vertices or the triangles? if theres a video could you show me if not, tell me the exact steps

CLICK "SELECT" PICK THE VERTICES YOU WANT TO REMOVE AND PRESS "DEL" (DELETE)
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