[CS 1.6] BF3 M9,G18,MP-443 AND AKS74u
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gamesx9
Rimuto
6 posters
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[CS 1.6] BF3 M9,G18,MP-443 AND AKS74u
Just posting here:
IMPORTANT:
if you gonna share this in your webpage Credits us:
if you want to use this anims please Contat to me on Dyna (only dynamuse):
Geno's
Please Read:
This weapons use the same anims and same rig but the reload animations
was edited to fit with the weapons, the original base is the m9 from
BF2 animated by me, i just attached the bf3 models and edited the anims
to fit with the bf3 model and the aks74u is just a edit my anims from
TIGG [Gamebanana User] ak-74m ,i just edited the anims to fit
with the 74u
Pics:
Credits:
EA/DICE:Models,Textures,Sounds
EBITUSA/Mr.Brightside:Models,Textures Port
Zurfer:Models,Textures Port
SaInT:Sounds Port
Geno's/Rimuto:Anims,Texture Fix,Compile for CS 1.6/CSS
Tware:Oakley Glove Texture
ImBrokeRU:CSS RIG
Special Thanks to:
-Zurfer and EBITUSA/Mr.Brightside for port this models
-FlameOmega for you awesome animation tut
-ImBrokeRU for your Great Links Contraint Tut
Link:
[You must be registered and logged in to see this link.]
IMPORTANT:
if you gonna share this in your webpage Credits us:
if you want to use this anims please Contat to me on Dyna (only dynamuse):
Geno's
Please Read:
This weapons use the same anims and same rig but the reload animations
was edited to fit with the weapons, the original base is the m9 from
BF2 animated by me, i just attached the bf3 models and edited the anims
to fit with the bf3 model and the aks74u is just a edit my anims from
TIGG [Gamebanana User] ak-74m ,i just edited the anims to fit
with the 74u
Pics:
Credits:
EA/DICE:Models,Textures,Sounds
EBITUSA/Mr.Brightside:Models,Textures Port
Zurfer:Models,Textures Port
SaInT:Sounds Port
Geno's/Rimuto:Anims,Texture Fix,Compile for CS 1.6/CSS
Tware:Oakley Glove Texture
ImBrokeRU:CSS RIG
Special Thanks to:
-Zurfer and EBITUSA/Mr.Brightside for port this models
-FlameOmega for you awesome animation tut
-ImBrokeRU for your Great Links Contraint Tut
Link:
[You must be registered and logged in to see this link.]
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: [CS 1.6] BF3 M9,G18,MP-443 AND AKS74u
those skins are dear very good congratulations
gamesx9- Staff Sergeant
- Posts : 164
Points : 166
Join date : 2011-09-16
Age : 27
Location : brazil
Awesome !
Nice , i'll download it.
Fox- Private First Class
- Posts : 32
Points : 54
Join date : 2012-09-14
Age : 25
Location : Brazil
Re: [CS 1.6] BF3 M9,G18,MP-443 AND AKS74u
updating this to battery, mm well i used the same rig for all animations and this have the same size so the only thing i have to do is assing the mesh to the bone, and compile the battery with all skinsgamesx9 wrote:those skins are dear very good congratulations
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
Re: [CS 1.6] BF3 M9,G18,MP-443 AND AKS74u
These are beautiful ;_; I love you. (no homo)
SniperNeroro- Sergeant First Class
- Posts : 204
Points : 161
Join date : 2011-03-14
Age : 28
Location : Candy Kingdom
Re: [CS 1.6] BF3 M9,G18,MP-443 AND AKS74u
Good , You Can Make A BF3 AK-74M With Acog Sight ?Geno[D] wrote:Just posting here:
IMPORTANT:
if you gonna share this in your webpage Credits us:
if you want to use this anims please Contat to me on Dyna (only dynamuse):
Geno's
Please Read:
This weapons use the same anims and same rig but the reload animations
was edited to fit with the weapons, the original base is the m9 from
BF2 animated by me, i just attached the bf3 models and edited the anims
to fit with the bf3 model and the aks74u is just a edit my anims from
TIGG [Gamebanana User] ak-74m ,i just edited the anims to fit
with the 74u
Pics:
Credits:
EA/DICE:Models,Textures,Sounds
EBITUSA/Mr.Brightside:Models,Textures Port
Zurfer:Models,Textures Port
SaInT:Sounds Port
Geno's/Rimuto:Anims,Texture Fix,Compile for CS 1.6/CSS
Tware:Oakley Glove Texture
ImBrokeRU:CSS RIG
Special Thanks to:
-Zurfer and EBITUSA/Mr.Brightside for port this models
-FlameOmega for you awesome animation tut
-ImBrokeRU for your Great Links Contraint Tut
Link:
[You must be registered and logged in to see this link.]
JPStyle97- Sergeant First Class
- Posts : 214
Points : 230
Join date : 2012-02-06
Age : 26
Location : Rio De Janeiro Capital , Brasil
Re: [CS 1.6] BF3 M9,G18,MP-443 AND AKS74u
JPStyle97 wrote:Good , You Can Make A BF3 AK-74M With Acog Sight ?Geno[D] wrote:Just posting here:
IMPORTANT:
if you gonna share this in your webpage Credits us:
if you want to use this anims please Contat to me on Dyna (only dynamuse):
Geno's
Please Read:
This weapons use the same anims and same rig but the reload animations
was edited to fit with the weapons, the original base is the m9 from
BF2 animated by me, i just attached the bf3 models and edited the anims
to fit with the bf3 model and the aks74u is just a edit my anims from
TIGG [Gamebanana User] ak-74m ,i just edited the anims to fit
with the 74u
Pics:
Credits:
EA/DICE:Models,Textures,Sounds
EBITUSA/Mr.Brightside:Models,Textures Port
Zurfer:Models,Textures Port
SaInT:Sounds Port
Geno's/Rimuto:Anims,Texture Fix,Compile for CS 1.6/CSS
Tware:Oakley Glove Texture
ImBrokeRU:CSS RIG
Special Thanks to:
-Zurfer and EBITUSA/Mr.Brightside for port this models
-FlameOmega for you awesome animation tut
-ImBrokeRU for your Great Links Contraint Tut
Link:
[You must be registered and logged in to see this link.]
please don't quote the post, and about the ak74m, more later
Rimuto- Moderator
- Posts : 823
Points : 1123
Join date : 2012-04-04
Age : 28
Location : Venezuela
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