(WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
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Like the idea of New Weapons for CS/CZ/HL/TFC/DOD?
(WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
These do not replace the Original Counter-Strike 1.6 weapons at all. I used a plugin called WeaponModOmega which allows you to make your own weapons, compatible with CS/CZ/HL/TFC/DOD. Each weapon is a separate (small) plugin of some sort.
Each of these weapons I will show here I have coded, but I did not make the models. All in all I was sort of tired of having skins just replace original weapons, why not have the skin and have it as a New weapon? Well take a look here.
Try them here (CS1.6) - 69.90.189.34:27015
Type /gunshop to enable the New weapon buy menu.
Only allowed on TeamDeathmatch and Hardcore TDM.
(Iron Sight) + MK14
Download : wmo_mw3_p2.rar
Should I release?
(Set #1)
Download : wmo_mw3_p1.rar
Should I release?
.44 Magnum, MP7, Skorpian, M16A1, AK47, Scar, Model1887, MP5, RPG-7, Striker12
Try them here (CS1.6) - 69.90.189.34:27015
Type /gunshop to enable the New weapon buy menu.
Only allowed on TeamDeathmatch and Hardcore TDM.
I am also doing requests so if you are interested.
Else feel free to leave feed back.
Each of these weapons I will show here I have coded, but I did not make the models. All in all I was sort of tired of having skins just replace original weapons, why not have the skin and have it as a New weapon? Well take a look here.
Try them here (CS1.6) - 69.90.189.34:27015
Type /gunshop to enable the New weapon buy menu.
Only allowed on TeamDeathmatch and Hardcore TDM.
(Iron Sight) + MK14
Download : wmo_mw3_p2.rar
Should I release?
(Set #1)
Download : wmo_mw3_p1.rar
Should I release?
.44 Magnum, MP7, Skorpian, M16A1, AK47, Scar, Model1887, MP5, RPG-7, Striker12
Try them here (CS1.6) - 69.90.189.34:27015
Type /gunshop to enable the New weapon buy menu.
Only allowed on TeamDeathmatch and Hardcore TDM.
I am also doing requests so if you are interested.
Else feel free to leave feed back.
Last edited by bigboi114 on Wed Oct 17, 2012 5:17 pm; edited 7 times in total
bigboi114- Private
- Posts : 23
Points : 35
Join date : 2012-06-16
Location : Southern Cal.
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
awesome!
does it allow to put ironsights?
does it allow to put ironsights?
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
from what I have encountered, Yes.
There is 2 ways to do it.
- Easier way for Iron Sight is edit the model and make regular anim. and you could simply copy the shoot and idle anim, re origin then so they are in the middle and then you edit the (Gun code) make a secondary fire (which aims) have it play the anim. Do remember to use cases or if, unless you want it to play only 1 Shoot animation over and over.
OR
- By setting a new POV or (fov) what you want to call it. I never understood that though. I think that has to do with a extra model so it may show the view on that instead, not exactly sure how to use the POV method, only the Animation method.
There is 2 ways to do it.
- Easier way for Iron Sight is edit the model and make regular anim. and you could simply copy the shoot and idle anim, re origin then so they are in the middle and then you edit the (Gun code) make a secondary fire (which aims) have it play the anim. Do remember to use cases or if, unless you want it to play only 1 Shoot animation over and over.
OR
- By setting a new POV or (fov) what you want to call it. I never understood that though. I think that has to do with a extra model so it may show the view on that instead, not exactly sure how to use the POV method, only the Animation method.
bigboi114- Private
- Posts : 23
Points : 35
Join date : 2012-06-16
Location : Southern Cal.
IronCore- Corporal
- Posts : 51
Points : 48
Join date : 2011-10-20
Location : Filipinas
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
[quote="bigboi114"]These do not replace the Original Counter-Strike 1.6 weapons at all. I used a plugin called WeaponModOmega which allows you to make your own weapons, compatible with CS/CZ/HL/TFC/DOD. Each weapon is a separate (small) plugin of some sort.
Each of these weapons I will show here I have coded, but I did not make the models. All in all I was sort of tired of having skins just replace original weapons, why not have the skin and have it as a New weapon? Well take a look here.
Why dont use this for create the counter warfare 3?? or bf3 or something diferent to all games?
me and other users can work in groups for do all things for finish the mod
we only need talk about this
Each of these weapons I will show here I have coded, but I did not make the models. All in all I was sort of tired of having skins just replace original weapons, why not have the skin and have it as a New weapon? Well take a look here.
Why dont use this for create the counter warfare 3?? or bf3 or something diferent to all games?
me and other users can work in groups for do all things for finish the mod
we only need talk about this
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
i dont really care about CW3 etc. I'm just working on new weapons. I don't care who *only need talk about this*
bigboi114- Private
- Posts : 23
Points : 35
Join date : 2012-06-16
Location : Southern Cal.
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
ok dont worry n.nbigboi114 wrote:i dont really care about CW3 etc. I'm just working on new weapons. I don't care who *only need talk about this*
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
you create your weapons?davidhunter wrote:ok dont worry n.nbigboi114 wrote:i dont really care about CW3 etc. I'm just working on new weapons. I don't care who *only need talk about this*
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
I created the weapon codes. not the models.
bigboi114- Private
- Posts : 23
Points : 35
Join date : 2012-06-16
Location : Southern Cal.
Re: (WIP) MW3 Weapons - With WeaponModOmega (CS/CZ/HL/TFC/DOD)
ammm okbigboi114 wrote:I created the weapon codes. not the models.
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