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< Black Ops Chromed Colt 1911>

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Post  deathstar20 Fri Sep 16, 2011 4:44 am

Here is my Black Ops Chromed Colt 1911

MODEL - Treyarch
ANIMATIONS - .exe
SOUNDS - Treyarch / Infinity War
TEXTURES - Treyarch
COMPILE - Deathstar20

NOTE : You can change the chrome by adding your own spec map

Have fun and enjoy Smile

Preview :

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DOWNLOAD LINK >>> [You must be registered and logged in to see this link.]


Last edited by deathstar20 on Fri Sep 16, 2011 12:40 pm; edited 1 time in total

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Post  Domar251 Fri Sep 16, 2011 10:52 am

ANIMATIONS - Infinity Ward ?
Wtf!

.exe is the one who made teh anims Smile
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Post  deathstar20 Fri Sep 16, 2011 12:40 pm

Domar251 wrote:ANIMATIONS - Infinity Ward ?
Wtf!

.exe is the one who made teh anims Smile

well i didint know who made the animations so i tought it was infinity ward ..il modify it Rolling Eyes

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Post  se7en Fri Sep 16, 2011 12:46 pm

Looks like i compiled it... -.-


Last edited by se7en on Fri Sep 16, 2011 3:46 pm; edited 1 time in total

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Post  deathstar20 Fri Sep 16, 2011 2:16 pm

se7en wrote:Looks like a compiled it... -.-

umm... did you mean "Looks like i compiled it" ?

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Post  se7en Fri Sep 16, 2011 3:47 pm

deathstar20 wrote:
se7en wrote:Looks like a compiled it... -.-

umm... did you mean "Looks like i compiled it" ?

Still it doesn't make you the compiler... sorry if you ain't a speed typer that makes little mistakes like that

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Post  Hex Fri Sep 16, 2011 6:03 pm

^ lol dick
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Post  dobata48 Sat Sep 17, 2011 12:42 am

is some buggy in game when reload the stock just move down and up not come back like give new stock just move down and up and heres the new bullets
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Post  se7en Sat Sep 17, 2011 6:27 am

arby S-026 wrote:^ lol dick

I know you like them, don't need to say that here lol

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Post  deathstar20 Sat Sep 17, 2011 10:30 pm

dobata48 wrote:is some buggy in game when reload the stock just move down and up not come back like give new stock just move down and up and heres the new bullets

Yeah i noticed ...but only changing the animation or the model somehow..because i like this origin.But you can simply change the origins to whatever you want. Very Happy

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Post  deathstar20 Sat Sep 17, 2011 10:35 pm

se7en wrote:
deathstar20 wrote:
se7en wrote:Looks like a compiled it... -.-

umm... did you mean "Looks like i compiled it" ?

Still it doesn't make you the compiler... sorry if you ain't a speed typer that makes little mistakes like that

Actually i did compiled it ... Wink. I always align my textures properly and try to get the most accurate look.

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Post  se7en Sun Sep 18, 2011 8:20 am

deathstar20 wrote:
se7en wrote:
deathstar20 wrote:
se7en wrote:Looks like a compiled it... -.-

umm... did you mean "Looks like i compiled it" ?

Still it doesn't make you the compiler... sorry if you ain't a speed typer that makes little mistakes like that

Actually i did compiled it ... Wink. I always align my textures properly and try to get the most accurate look.

I compiled it to CSS and you ported it to cs1.6, I did the compiles

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Post  deathstar20 Mon Sep 19, 2011 3:40 am

se7en wrote:
deathstar20 wrote:
se7en wrote:
deathstar20 wrote:
se7en wrote:Looks like a compiled it... -.-

umm... did you mean "Looks like i compiled it" ?

Still it doesn't make you the compiler... sorry if you ain't a speed typer that makes little mistakes like that

Actually i did compiled it ... Wink. I always align my textures properly and try to get the most accurate look.

I compiled it to CSS and you ported it to cs1.6, I did the compiles

Dude these are not the models or textures you ported ...i have a friend that ripped the models and textures from the game and used exes animations..your model has allot of smoothing errors,UV displacement and messed up polygons.

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Post  se7en Mon Sep 19, 2011 7:24 am

deathstar20 wrote:
se7en wrote:
deathstar20 wrote:
se7en wrote:
deathstar20 wrote:
se7en wrote:Looks like a compiled it... -.-

umm... did you mean "Looks like i compiled it" ?

Still it doesn't make you the compiler... sorry if you ain't a speed typer that makes little mistakes like that

Actually i did compiled it ... Wink. I always align my textures properly and try to get the most accurate look.

I compiled it to CSS and you ported it to cs1.6, I did the compiles

Dude these are not the models or textures you ported ...i have a friend that ripped the models and textures from the game and used exes animations..your model has allot of smoothing errors,UV displacement and messed up polygons.

kot23rus made that qc, therefor i ported it in the first place, since he stole that from my youtube..

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Post  [CW3]KuBi Mon Sep 19, 2011 12:27 pm

GET THE FUK OUT OF HERE YOU SE7EN DUMB-ASS LITTLE BITCH !
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Post  deathstar20 Mon Sep 19, 2011 10:31 pm

kot23rus made that qc, therefor i ported it in the first place, since he stole that from my youtube..

Ok il add the credits for the original Qc... But what you are trying to imply here is the fact that kot23rus is a thief ?

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Post  se7en Tue Sep 20, 2011 3:08 pm

deathstar20 wrote:
kot23rus made that qc, therefor i ported it in the first place, since he stole that from my youtube..

Ok il add the credits for the original Qc... But what you are trying to imply here is the fact that kot23rus is a thief ?

He didn't credit me nor exe... so yea he's a thief

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Post  Qoing Wed Sep 21, 2011 8:27 am

nice
add COD7 SOG sleeve or MW2 sleeve
it'll be much better
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