COD7 weapons
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COD7 weapons
in this pack vietnam shotgun, cuban shotgun (dont know real name of both...), ak47, phyton acelerator, grenade launcher.
this is converted from gta sa, so no sounds and some textures problem (on vietnam shotgun and phyton)
screenshots:
[You must be registered and logged in to see this link.]
anyone who want to fix phyton and vietnam shotgun, feel free to fix them XD (problems: textures on handle of phyton and on the straps of shotgun)
[You must be registered and logged in to see this link.]
credits: khodytkop (models for gta sa), me (converting weapons and adding sleeves, also grenade launcher animation), and [K&R]-Pr- or pr147258 because he give me permission tio release this XD (just kidding)
enjoy this
this is converted from gta sa, so no sounds and some textures problem (on vietnam shotgun and phyton)
screenshots:
[You must be registered and logged in to see this link.]
anyone who want to fix phyton and vietnam shotgun, feel free to fix them XD (problems: textures on handle of phyton and on the straps of shotgun)
[You must be registered and logged in to see this link.]
credits: khodytkop (models for gta sa), me (converting weapons and adding sleeves, also grenade launcher animation), and [K&R]-Pr- or pr147258 because he give me permission tio release this XD (just kidding)
enjoy this
Last edited by leazq on Mon Nov 22, 2010 2:34 pm; edited 1 time in total
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: COD7 weapons
yes leazq i let u release it
bdw good job man :}
p.s u didnt add the deagle to the photos :]
bdw good job man :}
p.s u didnt add the deagle to the photos :]
Pr147258- Brigadier General
- Posts : 1219
Points : 1441
Join date : 2010-07-19
Age : 33
Location : London,Uk
Re: COD7 weapons
[K&R]-Pr- wrote:yes leazq i let u release it
bdw good job man :}
p.s u didnt add the deagle to the photos :]
thanks man
i will add photo rigth now
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: COD7 weapons
you can give me the link of these gta skin pls i want cover new
your models have lost some thing
your models have lost some thing
boocomban- Sergeant First Class
- Posts : 253
Points : 317
Join date : 2010-05-23
Re: COD7 weapons
boocomban wrote:you can give me the link of these gta skin pls i want cover new
your models have lost some thing
yeah, here --> [You must be registered and logged in to see this link.]
btw, can i use yor AA12 and make an xm1014 version? thanks anyway
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: COD7 weapons
can u teach me to make guns from gta sanadres plz leazqleazq wrote:boocomban wrote:you can give me the link of these gta skin pls i want cover new
your models have lost some thing
yeah, here --> [You must be registered and logged in to see this link.]
btw, can i use yor AA12 and make an xm1014 version? thanks anyway
ifyou can u teach me by steps like
1. download what model u want
Pr147258- Brigadier General
- Posts : 1219
Points : 1441
Join date : 2010-07-19
Age : 33
Location : London,Uk
Re: COD7 weapons
[K&R]-Pr- wrote:can u teach me to make guns from gta sanadres plz leazqleazq wrote:boocomban wrote:you can give me the link of these gta skin pls i want cover new
your models have lost some thing
yeah, here --> [You must be registered and logged in to see this link.]
btw, can i use yor AA12 and make an xm1014 version? thanks anyway
ifyou can u teach me by steps like
1. download what model u want
yeah, it's my own method XD
- first you need to have zmodeler 2 and milkshape
- then in zmodeler import the dff that you want to convert (with textures from .txd file already extracted ( use txd workshop)) and then export it to wavefront file (.obj extension,we do this because milkshape can import it, and if it is .dff milkshape cannot import it). maybe zmodeler cant import the .dff because it's locked, but you can unlock it with rw analyze program...
- after this, open milkshape 3d, grab some animations form cs , and then import the wavefront .obj that you get from zmodeler
- then you need to attach the weapon to the bones and etc... (just like a normal skin)
it very easy, i learn to convert from gta alone (no one teached me), so hope you understand me XD
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: COD7 weapons
k thx :}
Canu give me the dl link to zmodeler 2 and milkshape
Canu give me the dl link to zmodeler 2 and milkshape
Pr147258- Brigadier General
- Posts : 1219
Points : 1441
Join date : 2010-07-19
Age : 33
Location : London,Uk
Re: COD7 weapons
[K&R]-Pr- wrote:k thx :}
Canu give me the dl link to zmodeler 2 and milkshape
i don't know where i donwloaded zmodeler (pirated version),maybe a spanish page (im argentinian ), and ms3d from csexe
i where going to give you the link but i cant enter in csexe, don't know why...
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: COD7 weapons
yes no problem with thatleazq wrote:boocomban wrote:you can give me the link of these gta skin pls i want cover new
your models have lost some thing
yeah, here --> [You must be registered and logged in to see this link.]
btw, can i use yor AA12 and make an xm1014 version? thanks anyway
boocomban- Sergeant First Class
- Posts : 253
Points : 317
Join date : 2010-05-23
Re: COD7 weapons
leazq wrote:[K&R]-Pr- wrote:k thx :}
Canu give me the dl link to zmodeler 2 and milkshape
i don't know where i donwloaded zmodeler (pirated version),maybe a spanish page (im argentinian ), and ms3d from csexe
i where going to give you the link but i cant enter in csexe, don't know why...
you need to REGISTER in csexe.ru to view there models
Re: COD7 weapons
leazq wrote:in this pack vietnam shotgun, cuban shotgun (dont know real name of both...), ak47, phyton acelerator, grenade launcher.
this is converted from gta sa, so no sounds and some textures problem (on vietnam shotgun and phyton)
screenshots:
[You must be registered and logged in to see this link.]
anyone who want to fix phyton and vietnam shotgun, feel free to fix them XD (problems: textures on handle of phyton and on the straps of shotgun)
[You must be registered and logged in to see this link.]
credits: khodytkop (models for gta sa), me (converting weapons and adding sleeves, also grenade launcher animation), and [K&R]-Pr- or pr147258 because he give me permission tio release this XD (just kidding)
enjoy this
good job, but models seem deformed somehow, try to fix them by not decompling twice
TPperson- Specialist
- Posts : 91
Points : 90
Join date : 2010-03-13
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