COD4 M4A1 S.O.P.M.OD[AIMABLE]
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COD4 M4A1 S.O.P.M.OD[AIMABLE]
COD4 M4A1 S.O.P.M.O.D
CREDITS:
M@RVS:RE-ORIGIN
DOMAR:SLEEVES
GUMIFLEX:I DUNNO IF I SHOULD CREDIT GUMIFLEX CAUSE ITS NOT HE'S M4
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DONT WORRY ABOUT THE RED DOT,IN GAME IT LOOKE BETTER
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CREDITS:
M@RVS:RE-ORIGIN
DOMAR:SLEEVES
GUMIFLEX:I DUNNO IF I SHOULD CREDIT GUMIFLEX CAUSE ITS NOT HE'S M4
[You must be registered and logged in to see this link.]
DONT WORRY ABOUT THE RED DOT,IN GAME IT LOOKE BETTER
[You must be registered and logged in to see this link.]
Re: COD4 M4A1 S.O.P.M.OD[AIMABLE]
dude nice work , but the scope looks really weird XD
i fix those kind type of issues by scaling on ms3d at -1.0 -1.0 -1.0
maybe you can try this...
i fix those kind type of issues by scaling on ms3d at -1.0 -1.0 -1.0
maybe you can try this...
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: COD4 M4A1 S.O.P.M.OD[AIMABLE]
leazq wrote:dude nice work , but the scope looks really weird XD
i fix those kind type of issues by scaling on ms3d at -1.0 -1.0 -1.0
maybe you can try this...
what?,about the RDS?
Re: COD4 M4A1 S.O.P.M.OD[AIMABLE]
domar wrote:leazq wrote:dude nice work , but the scope looks really weird XD
i fix those kind type of issues by scaling on ms3d at -1.0 -1.0 -1.0
maybe you can try this...
what?,about the RDS?
yeah, my bad:P
Domar251\- Lieutenant
- Posts : 607
Points : 674
Join date : 2010-09-06
Age : 29
Location : argentina
Re: COD4 M4A1 S.O.P.M.OD[AIMABLE]
leazq wrote:domar wrote:leazq wrote:dude nice work , but the scope looks really weird XD
i fix those kind type of issues by scaling on ms3d at -1.0 -1.0 -1.0
maybe you can try this...
what?,about the RDS?
yeah, my bad:P
you must try it in-game first before you comment
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