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HELPPPPPPPPPP!!!!!!!!!

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Post  NoF34r43va93 Sun Jul 03, 2011 9:04 am

hello i need help
i have followed so many tutorials on making a model, in milkshape it looks like this
HELPPPPPPPPPP!!!!!!!!! 1_bmp10

but when exported and viewed in Jed's Half-Life Model Viewer it looks like this
HELPPPPPPPPPP!!!!!!!!! 2_bmp10

can some one please tell me what i am doing wrong! or give me some tips on how to resolve this

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Post  Hex Sun Jul 03, 2011 9:21 am

check the uv map dude
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Post  Gumiflex Sun Jul 03, 2011 9:32 am

While in Ms3d hit next tabs: Window/Texture Coordinate Editor,then manualy re-position uv map to match the texture,export it and that would be it.
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Post  Guest Sun Jul 03, 2011 2:28 pm

Please do not double post a topic, thank you. If the topic creator doesnt saw the replies feel free to post it in the other topic.

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